The World of Reunion has crossed a line. What began as a free mint experiment has evolved into a fully playable, persistent on-chain game world where progression, skill, ownership, and identity are already live. This is no longer a “what if” roadmap... it’s an active system expanding in real time.
Below is a clear snapshot of where Reunion stands and how it unfolds in 2026.
Reunion is a playable survival MMORPG-style game where every Ape & Species NFT is a fully functional in-game character.
You start with nothing.
You gather, craft, fight, build, and survive.
Progression is earned... not simulated.
Players harvest bushes, trees, rocks, ore, gold, coins, rare items and more. Those materials are refined through crafting stations to create:
Each tool and weapon has specific use cases, creating real learning curves and mastery.
Combat is fluid, directional, and skill-based.
Players unlock and use abilities such as movement bursts, magic attacks, and survival skills. Health and mana must be actively managed. Death is not permanent... you respawn... but survival efficiency defines power.
The world is massive and layered.
This is only one biome so far.
Reunion is built as a multi-biome world.
Each biome introduces:
Several new biomes are already in development, each designed to change how players progress, not just how the world looks.
By 2026, biome specialization will matter... no single character can dominate every environment without preparation. i think... LOL
Players can establish functional bases.
With knowledge and efficiency, a player can establish a base within 15–20 minutes.
Land and estate systems are being layered on top of this foundation, not bolted on afterward. Ownership will matter because function already exists.
Player-versus-player systems are being tested and expanded deliberately.
This is not an arena game.
PVP emerges naturally from survival, scarcity, and power imbalance.
Every Reunion Species token contains two additional unrevealed Species.
The BOOST system is designed to introduce new playable characters into the world without inflation, tied directly to engagement, progression, and ecosystem activity.
Species are not cosmetics.
They are playable identities with future specialization paths.
ADEKA companions are planned as functional allies, not vanity items.
They will:
Pets will matter based on how you play, not what looks cute.
By 2026, Reunion is positioned to be:
Expect:
No resets.
No seasonal wipes pretending to be progress... LFG REUn!!!!

We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.